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#18051: Use 'var' when applicable

(cherry picked from commit fdfc478c88)
This commit is contained in:
Xavier Cho
2018-04-08 12:30:43 +09:00
committed by Hein-Pieter van Braam
parent e7b97af276
commit 31171ea5a2
14 changed files with 109 additions and 109 deletions

View File

@@ -80,7 +80,7 @@ namespace Godot
if (Mathf.Abs(denom) <= Mathf.Epsilon)
return new Vector3();
Vector3 result = (b.normal.Cross(c.normal) * d) +
Vector3 result = (b.normal.Cross(c.normal) * d) +
(c.normal.Cross(normal) * b.d) +
(normal.Cross(b.normal) * c.d);