1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Merge pull request #13437 from xsellier/bugfix/mouse-cursor-lag

Implement hardware cursor acceleration for Godot Engine 2.1
This commit is contained in:
Rémi Verschelde
2018-01-03 08:36:44 +01:00
committed by GitHub
36 changed files with 335 additions and 264 deletions

View File

@@ -138,6 +138,7 @@ public:
virtual bool can_draw() const;
virtual void set_cursor_shape(CursorShape p_shape);
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void main_loop_begin();
bool main_loop_iterate();