1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-29 16:16:38 +00:00

Update the gradle build tasks to generate play store builds.

Configure the gradle builds to sign and build the release version of the Godot Android Editor
This commit is contained in:
Fredia Huya-Kouadio
2023-03-07 17:12:00 -08:00
parent 3943de2e6c
commit 30e3e301e0
7 changed files with 137 additions and 71 deletions

View File

@@ -9,7 +9,7 @@ buildscript {
dependencies {
classpath libraries.androidGradlePlugin
classpath libraries.kotlinGradlePlugin
classpath 'io.github.gradle-nexus:publish-plugin:1.1.0'
classpath 'io.github.gradle-nexus:publish-plugin:1.3.0'
}
}
@@ -36,8 +36,11 @@ allprojects {
ext {
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
supportedTargetsMap = [release: "release", dev: "debug", debug: "release_debug"]
supportedFlavors = ["editor", "template"]
supportedTargetsMapByFlavors = [
"editor": [release: "release_debug", dev: "debug", debug: "release_debug"],
"template": [release: "release", dev: "debug", debug: "release_debug"]
]
// Used by gradle to specify which architecture to build for by default when running
// `./gradlew build` (this command is usually used by Android Studio).
@@ -49,6 +52,7 @@ ext {
def rootDir = "../../.."
def binDir = "$rootDir/bin/"
def androidEditorBuildsDir = "$binDir/android_editor_builds/"
def getSconsTaskName(String flavor, String buildType, String abi) {
return "compileGodotNativeLibs" + flavor.capitalize() + buildType.capitalize() + abi.capitalize()
@@ -175,13 +179,7 @@ def templateExcludedBuildTask() {
if (!isAndroidStudio()) {
logger.lifecycle("Excluding Android studio build tasks")
for (String flavor : supportedFlavors) {
for (String buildType : supportedTargetsMap.keySet()) {
if (buildType == "release" && flavor == "editor") {
// The editor can't be used with target=release as debugging tools are then not
// included, and it would crash on errors instead of reporting them.
continue
}
for (String buildType : supportedTargetsMapByFlavors[flavor].keySet()) {
for (String abi : selectedAbis) {
excludedTasks += ":lib:" + getSconsTaskName(flavor, buildType, abi)
}
@@ -195,7 +193,7 @@ def templateBuildTasks() {
def tasks = []
// Only build the apks and aar files for which we have native shared libraries.
for (String target : supportedTargetsMap.keySet()) {
for (String target : supportedTargetsMapByFlavors["template"].keySet()) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -221,18 +219,46 @@ def isAndroidStudio() {
return sysProps != null && sysProps['idea.platform.prefix'] != null
}
task copyEditorDebugBinaryToBin(type: Copy) {
dependsOn ':editor:assembleDebug'
from('editor/build/outputs/apk/debug')
into(binDir)
include('android_editor.apk')
task copyEditorReleaseApkToBin(type: Copy) {
dependsOn ':editor:assembleRelease'
from('editor/build/outputs/apk/release')
into(androidEditorBuildsDir)
include('android_editor-release*.apk')
}
task copyEditorDevBinaryToBin(type: Copy) {
task copyEditorReleaseAabToBin(type: Copy) {
dependsOn ':editor:bundleRelease'
from('editor/build/outputs/bundle/release')
into(androidEditorBuildsDir)
include('android_editor-release*.aab')
}
task copyEditorDebugApkToBin(type: Copy) {
dependsOn ':editor:assembleDebug'
from('editor/build/outputs/apk/debug')
into(androidEditorBuildsDir)
include('android_editor-debug.apk')
}
task copyEditorDebugAabToBin(type: Copy) {
dependsOn ':editor:bundleDebug'
from('editor/build/outputs/bundle/debug')
into(androidEditorBuildsDir)
include('android_editor-debug.aab')
}
task copyEditorDevApkToBin(type: Copy) {
dependsOn ':editor:assembleDev'
from('editor/build/outputs/apk/dev')
into(binDir)
include('android_editor_dev.apk')
into(androidEditorBuildsDir)
include('android_editor-dev.apk')
}
task copyEditorDevAabToBin(type: Copy) {
dependsOn ':editor:bundleDev'
from('editor/build/outputs/bundle/dev')
into(androidEditorBuildsDir)
include('android_editor-dev.aab')
}
/**
@@ -247,18 +273,14 @@ task generateGodotEditor {
def tasks = []
for (String target : supportedTargetsMap.keySet()) {
if (target == "release") {
// The editor can't be used with target=release as debugging tools are then not
// included, and it would crash on errors instead of reporting them.
continue
}
for (String target : supportedTargetsMapByFlavors["editor"].keySet()) {
File targetLibs = new File("lib/libs/tools/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
tasks += "copyEditor${target.capitalize()}BinaryToBin"
tasks += "copyEditor${target.capitalize()}ApkToBin"
tasks += "copyEditor${target.capitalize()}AabToBin"
}
}
@@ -306,9 +328,11 @@ task cleanGodotEditor(type: Delete) {
// Delete the generated binary apks
delete("editor/build/outputs/apk")
// Delete the Godot editor apks in the Godot bin directory
delete("$binDir/android_editor.apk")
delete("$binDir/android_editor_dev.apk")
// Delete the generated aab binaries
delete("editor/build/outputs/bundle")
// Delete the Godot editor apks & aabs in the Godot bin directory
delete(androidEditorBuildsDir)
}
/**