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- added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run.

This commit is contained in:
reduz
2015-12-28 19:31:52 -03:00
parent eecfeb1d76
commit 30c12297dc
7 changed files with 78 additions and 8 deletions

View File

@@ -143,7 +143,7 @@ class GDCompiler {
int _parse_assign_right_expression(CodeGen& codegen,const GDParser::OperatorNode *p_expression, int p_stack_level);
int _parse_expression(CodeGen& codegen,const GDParser::Node *p_expression, int p_stack_level,bool p_root=false,bool p_initializer=false);
Error _parse_block(CodeGen& codegen,const GDParser::BlockNode *p_block,int p_stack_level=0,int p_break_addr=-1,int p_continue_addr=-1);
Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func);
Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func,bool p_for_ready=false);
Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class);
int err_line;
int err_column;