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- added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run.
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@@ -143,7 +143,7 @@ class GDCompiler {
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int _parse_assign_right_expression(CodeGen& codegen,const GDParser::OperatorNode *p_expression, int p_stack_level);
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int _parse_expression(CodeGen& codegen,const GDParser::Node *p_expression, int p_stack_level,bool p_root=false,bool p_initializer=false);
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Error _parse_block(CodeGen& codegen,const GDParser::BlockNode *p_block,int p_stack_level=0,int p_break_addr=-1,int p_continue_addr=-1);
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Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func);
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Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func,bool p_for_ready=false);
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Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class);
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int err_line;
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int err_column;
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