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Merge pull request #90778 from timothyqiu/cam-preview

Add Camera3D preview in Inspector
This commit is contained in:
Thaddeus Crews
2024-11-27 10:46:59 -06:00
6 changed files with 79 additions and 40 deletions

View File

@@ -46,24 +46,6 @@ Camera3DGizmoPlugin::Camera3DGizmoPlugin() {
create_handle_material("handles");
}
Size2i Camera3DGizmoPlugin::_get_viewport_size(Camera3D *p_camera) {
Viewport *viewport = p_camera->get_viewport();
Window *window = Object::cast_to<Window>(viewport);
if (window) {
return window->get_size();
}
SubViewport *sub_viewport = Object::cast_to<SubViewport>(viewport);
ERR_FAIL_NULL_V(sub_viewport, Size2i());
if (sub_viewport == EditorNode::get_singleton()->get_scene_root()) {
return Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
}
return sub_viewport->get_size();
}
bool Camera3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<Camera3D>(p_spatial) != nullptr;
}
@@ -166,7 +148,7 @@ void Camera3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Ref<Material> material = get_material("camera_material", p_gizmo);
Ref<Material> icon = get_material("camera_icon", p_gizmo);
const Size2i viewport_size = _get_viewport_size(camera);
const Size2i viewport_size = Node3DEditor::get_camera_viewport_size(camera);
const real_t viewport_aspect = viewport_size.x > 0 && viewport_size.y > 0 ? viewport_size.aspect() : 1.0;
const Size2 size_factor = viewport_aspect > 1.0 ? Size2(1.0, 1.0 / viewport_aspect) : Size2(viewport_aspect, 1.0);