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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Merge pull request #90778 from timothyqiu/cam-preview

Add Camera3D preview in Inspector
This commit is contained in:
Thaddeus Crews
2024-11-27 10:46:59 -06:00
6 changed files with 79 additions and 40 deletions

View File

@@ -30,8 +30,11 @@
#include "camera_3d_editor_plugin.h"
#include "core/config/project_settings.h"
#include "editor/editor_node.h"
#include "node_3d_editor_plugin.h"
#include "scene/gui/texture_rect.h"
#include "scene/main/viewport.h"
void Camera3DEditor::_node_removed(Node *p_node) {
if (p_node == node) {
@@ -76,9 +79,35 @@ Camera3DEditor::Camera3DEditor() {
preview->connect(SceneStringName(pressed), callable_mp(this, &Camera3DEditor::_pressed));
}
void Camera3DPreview::_update_sub_viewport_size() {
sub_viewport->set_size(Node3DEditor::get_camera_viewport_size(camera));
}
Camera3DPreview::Camera3DPreview(Camera3D *p_camera) :
TexturePreview(nullptr, false), camera(p_camera), sub_viewport(memnew(SubViewport)) {
RenderingServer::get_singleton()->viewport_attach_camera(sub_viewport->get_viewport_rid(), camera->get_camera());
add_child(sub_viewport);
TextureRect *display = get_texture_display();
display->set_texture(sub_viewport->get_texture());
sub_viewport->connect("size_changed", callable_mp((CanvasItem *)display, &CanvasItem::queue_redraw));
ProjectSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Camera3DPreview::_update_sub_viewport_size));
_update_sub_viewport_size();
}
bool EditorInspectorPluginCamera3DPreview::can_handle(Object *p_object) {
return Object::cast_to<Camera3D>(p_object) != nullptr;
}
void EditorInspectorPluginCamera3DPreview::parse_begin(Object *p_object) {
Camera3D *camera = Object::cast_to<Camera3D>(p_object);
Camera3DPreview *preview = memnew(Camera3DPreview(camera));
add_custom_control(preview);
}
void Camera3DEditorPlugin::edit(Object *p_object) {
Node3DEditor::get_singleton()->set_can_preview(Object::cast_to<Camera3D>(p_object));
//camera_editor->edit(Object::cast_to<Node>(p_object));
}
bool Camera3DEditorPlugin::handles(Object *p_object) const {
@@ -86,27 +115,15 @@ bool Camera3DEditorPlugin::handles(Object *p_object) const {
}
void Camera3DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
//Node3DEditor::get_singleton()->set_can_preview(Object::cast_to<Camera3D>(p_object));
} else {
if (!p_visible) {
Node3DEditor::get_singleton()->set_can_preview(nullptr);
}
}
Camera3DEditorPlugin::Camera3DEditorPlugin() {
/* camera_editor = memnew( CameraEditor );
EditorNode::get_singleton()->get_main_screen_control()->add_child(camera_editor);
camera_editor->set_anchor(SIDE_LEFT,Control::ANCHOR_END);
camera_editor->set_anchor(SIDE_RIGHT,Control::ANCHOR_END);
camera_editor->set_offset(SIDE_LEFT,60);
camera_editor->set_offset(SIDE_RIGHT,0);
camera_editor->set_offset(SIDE_TOP,0);
camera_editor->set_offset(SIDE_BOTTOM,10);
camera_editor->hide();
*/
Ref<EditorInspectorPluginCamera3DPreview> plugin;
plugin.instantiate();
add_inspector_plugin(plugin);
}
Camera3DEditorPlugin::~Camera3DEditorPlugin() {