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changed default noisetexture strength

This commit is contained in:
clayjohn
2019-03-04 07:59:08 -08:00
parent 44b71a22ff
commit 30a88a5c08

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@@ -41,7 +41,7 @@ NoiseTexture::NoiseTexture() {
size = Vector2i(512, 512); size = Vector2i(512, 512);
seamless = false; seamless = false;
as_normalmap = false; as_normalmap = false;
bump_strength = 1.0; //1.0 is a little low. Keep at 1.0 for compatibility for now. For 3.2 increase to 8.0. bump_strength = 8.0;
flags = FLAGS_DEFAULT; flags = FLAGS_DEFAULT;
noise = Ref<OpenSimplexNoise>(); noise = Ref<OpenSimplexNoise>();