1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-31 18:41:20 +00:00

Synchronize the names for RequiredParam<T> arguments in header files

This commit is contained in:
David Snopek
2025-12-03 04:13:09 -06:00
parent 7a228b4b91
commit 308f23f21d
27 changed files with 84 additions and 84 deletions

View File

@@ -49,11 +49,11 @@ public:
void set_custom_solver_bias(real_t p_bias);
real_t get_custom_solver_bias() const;
bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
bool collide(const Transform2D &p_local_xform, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform);
bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
bool collide(const Transform2D &p_local_xform, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform);
PackedVector2Array collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
PackedVector2Array collide_and_get_contacts(const Transform2D &p_local_xform, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform);
PackedVector2Array collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
PackedVector2Array collide_and_get_contacts(const Transform2D &p_local_xform, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform);
virtual void draw(const RID &p_to_rid, const Color &p_color) {}
virtual Rect2 get_rect() const { return Rect2(); }