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Synchronize the names for RequiredParam<T> arguments in header files
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@@ -49,11 +49,11 @@ public:
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void set_custom_solver_bias(real_t p_bias);
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real_t get_custom_solver_bias() const;
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bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
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bool collide(const Transform2D &p_local_xform, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform);
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bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
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bool collide(const Transform2D &p_local_xform, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform);
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PackedVector2Array collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
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PackedVector2Array collide_and_get_contacts(const Transform2D &p_local_xform, RequiredParam<Shape2D> p_shape, const Transform2D &p_shape_xform);
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PackedVector2Array collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion);
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PackedVector2Array collide_and_get_contacts(const Transform2D &p_local_xform, RequiredParam<Shape2D> rp_shape, const Transform2D &p_shape_xform);
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virtual void draw(const RID &p_to_rid, const Color &p_color) {}
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virtual Rect2 get_rect() const { return Rect2(); }
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