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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
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@@ -541,7 +541,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
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if (p_cam_projection.is_orthogonal()) {
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fog_near_size = fog_far_size;
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} else {
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fog_near_size = frustum_near_size.max(Vector2(0.001, 0.001));
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fog_near_size = frustum_near_size.maxf(0.001);
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}
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params.fog_frustum_size_begin[0] = fog_near_size.x;
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@@ -1001,7 +1001,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
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if (p_cam_projection.is_orthogonal()) {
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fog_near_size = fog_far_size;
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} else {
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fog_near_size = frustum_near_size.max(Vector2(0.001, 0.001));
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fog_near_size = frustum_near_size.maxf(0.001);
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}
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params.fog_frustum_size_begin[0] = fog_near_size.x;
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