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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)

Convenience for a number of cases operating on single values
This commit is contained in:
A Thousand Ships
2024-03-03 14:37:52 +01:00
parent f91db3dc58
commit 308dbb8c63
73 changed files with 588 additions and 105 deletions

View File

@@ -541,7 +541,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
if (p_cam_projection.is_orthogonal()) {
fog_near_size = fog_far_size;
} else {
fog_near_size = frustum_near_size.max(Vector2(0.001, 0.001));
fog_near_size = frustum_near_size.maxf(0.001);
}
params.fog_frustum_size_begin[0] = fog_near_size.x;
@@ -1001,7 +1001,7 @@ void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const P
if (p_cam_projection.is_orthogonal()) {
fog_near_size = fog_far_size;
} else {
fog_near_size = frustum_near_size.max(Vector2(0.001, 0.001));
fog_near_size = frustum_near_size.maxf(0.001);
}
params.fog_frustum_size_begin[0] = fog_near_size.x;