You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-17 14:11:06 +00:00
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
Convenience for a number of cases operating on single values
This commit is contained in:
@@ -2225,7 +2225,7 @@ void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) {
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
|
||||
Size2i size = p_size;
|
||||
size = size.max(Size2i(1, 1));
|
||||
size = size.maxi(1);
|
||||
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user