You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Add the button pressed to some signals in Tree
This commit is contained in:
@@ -181,7 +181,7 @@ class Skeleton3DEditor : public VBoxContainer {
|
||||
void _draw_handles();
|
||||
|
||||
void _joint_tree_selection_changed();
|
||||
void _joint_tree_rmb_select(const Vector2 &p_pos);
|
||||
void _joint_tree_rmb_select(const Vector2 &p_pos, MouseButton p_button);
|
||||
void _update_properties();
|
||||
|
||||
void _subgizmo_selection_change();
|
||||
|
||||
Reference in New Issue
Block a user