1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Add the button pressed to some signals in Tree

This commit is contained in:
trollodel
2021-09-18 09:33:18 +02:00
parent 4173a4735e
commit 307427af89
46 changed files with 300 additions and 183 deletions

View File

@@ -58,7 +58,7 @@ private:
void _add_pressed();
void _tree_item_edited();
void _tree_button_pressed(Object *p_item, int p_column, int p_id);
void _tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
void _update_checked(const NodePath &p_prop, int p_column, bool p_checked);
void _update_config();
void _dialog_closed(bool p_confirmed);