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Add the button pressed to some signals in Tree
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@@ -201,8 +201,8 @@ private:
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void _clear_errors_list();
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void _breakpoints_item_rmb_selected(const Vector2 &p_pos);
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void _error_tree_item_rmb_selected(const Vector2 &p_pos);
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void _breakpoints_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button);
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void _error_tree_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button);
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void _item_menu_id_pressed(int p_option);
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void _tab_changed(int p_tab);
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