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Implemented scrolling factor for smooth trackpad scrolling
Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list.
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@@ -1049,7 +1049,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
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return;
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float prev_zoom = zoom;
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zoom = zoom * 0.95;
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zoom = zoom * (1 - (0.05 * b.factor));
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{
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Point2 ofs(b.x, b.y);
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ofs = ofs / prev_zoom - ofs / zoom;
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@@ -1067,7 +1067,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
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return;
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float prev_zoom = zoom;
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zoom = zoom * (1.0 / 0.95);
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zoom = zoom * ((0.95 + (0.05 * b.factor)) / 0.95);
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{
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Point2 ofs(b.x, b.y);
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ofs = ofs / prev_zoom - ofs / zoom;
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