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Initial editor accessibility.
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@@ -667,6 +667,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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top_hb->add_child(tool_blend);
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tool_blend->set_pressed(true);
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tool_blend->set_tooltip_text(TTR("Set the blending position within the space"));
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tool_blend->set_accessibility_name(TTRC("Set Blending Position"));
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tool_blend->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch).bind(3));
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tool_select = memnew(Button);
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@@ -675,6 +676,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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tool_select->set_button_group(bg);
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top_hb->add_child(tool_select);
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tool_select->set_tooltip_text(TTR("Select and move points, create points with RMB."));
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tool_select->set_accessibility_name(TTRC("Edit Points"));
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tool_select->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch).bind(0));
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tool_create = memnew(Button);
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@@ -683,6 +685,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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tool_create->set_button_group(bg);
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top_hb->add_child(tool_create);
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tool_create->set_tooltip_text(TTR("Create points."));
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tool_create->set_accessibility_name(TTRC("Create Points"));
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tool_create->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch).bind(1));
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tool_erase_sep = memnew(VSeparator);
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@@ -691,6 +694,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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tool_erase->set_theme_type_variation(SceneStringName(FlatButton));
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top_hb->add_child(tool_erase);
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tool_erase->set_tooltip_text(TTR("Erase points."));
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tool_erase->set_accessibility_name(TTRC("Erase Points"));
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tool_erase->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_erase_selected));
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top_hb->add_child(memnew(VSeparator));
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@@ -701,6 +705,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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top_hb->add_child(snap);
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snap->set_pressed(true);
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snap->set_tooltip_text(TTR("Enable snap and show grid."));
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snap->set_accessibility_name(TTRC("Snap to Grid"));
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snap->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_snap_toggled));
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snap_value = memnew(SpinBox);
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@@ -708,6 +713,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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snap_value->set_min(0.01);
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snap_value->set_step(0.01);
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snap_value->set_max(1000);
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snap_value->set_accessibility_name(TTRC("Grid Step"));
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top_hb->add_child(memnew(VSeparator));
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top_hb->add_child(memnew(Label(TTR("Sync:"))));
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@@ -732,6 +738,7 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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edit_value->set_min(-1000);
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edit_value->set_max(1000);
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edit_value->set_step(0.01);
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edit_value->set_accessibility_name(TTRC("Blend Value"));
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edit_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_edit_point_pos));
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open_editor = memnew(Button);
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@@ -768,14 +775,17 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
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min_value->set_min(-10000);
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min_value->set_max(0);
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min_value->set_step(0.01);
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min_value->set_accessibility_name(TTRC("Min"));
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max_value = memnew(SpinBox);
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max_value->set_min(0.01);
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max_value->set_max(10000);
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max_value->set_step(0.01);
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max_value->set_accessibility_name(TTRC("Max"));
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label_value = memnew(LineEdit);
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label_value->set_expand_to_text_length_enabled(true);
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label_value->set_accessibility_name(TTRC("Value"));
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// now add
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