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Merge pull request #66337 from EricEzaM/sprite-frames
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
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@@ -60,7 +60,7 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) {
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}
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Ref<InputEventMouseButton> mouse_button = p_event;
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bool ui_accept = p_event->is_action("ui_accept") && !p_event->is_echo();
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bool ui_accept = p_event->is_action("ui_accept", true) && !p_event->is_echo();
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bool button_masked = mouse_button.is_valid() && (mouse_button_to_mask(mouse_button->get_button_index()) & button_mask) != MouseButton::NONE;
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if (button_masked || ui_accept) {
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