1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Few unifications between canvas_item and spatial editors

This commit is contained in:
Chaosus
2018-09-15 18:44:26 +03:00
parent 4547e22393
commit 2fe0365661
2 changed files with 13 additions and 11 deletions

View File

@@ -4412,13 +4412,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
scale_button = memnew(ToolButton);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
scale_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SCALE));
scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), KEY_S));
scale_button->set_tooltip(TTR("Scale Mode"));
rotate_button = memnew(ToolButton);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
@@ -4426,6 +4419,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
scale_button = memnew(ToolButton);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
scale_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SCALE));
scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), KEY_S));
scale_button->set_tooltip(TTR("Scale Mode"));
hb->add_child(memnew(VSeparator));
list_select_button = memnew(ToolButton);