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Add Direct3D 12 RenderingDevice implementation
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@@ -486,6 +486,9 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
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#ifdef GLES3_ENABLED
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drivers.push_back("opengl3");
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#endif
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#ifdef D3D12_ENABLED
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drivers.push_back("d3d12");
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#endif
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#ifdef VULKAN_ENABLED
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drivers.push_back("vulkan");
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#endif
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