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Fix WinRT build with recent Windows SDK
This commit is contained in:
4
thirdparty/openssl/winrt.cpp
vendored
4
thirdparty/openssl/winrt.cpp
vendored
@@ -98,6 +98,7 @@ BOOL DeregisterEventSource(
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_Inout_ HANDLE hEventLog) {
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return 0;
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}
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#if !defined(NTDDI_VERSION) || (NTDDI_VERSION < NTDDI_WIN10_RS4)
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char *getenv(
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const char *varname) {
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//hardcoded environmental variables used for the appx testing application for store/phone
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@@ -109,16 +110,19 @@ char *getenv(
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int setenv(const char *envname, const char *envval, int overwrite) {
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return -1;
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}
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#endif
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int _getch(void) {
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return 0;
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}
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int _kbhit() {
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return 0;
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}
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#if !defined(NTDDI_VERSION) || (NTDDI_VERSION < NTDDI_WIN10_RS4)
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BOOL __cdecl FlushConsoleInputBuffer(
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_In_ HANDLE hConsoleInput) {
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return 0;
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}
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#endif
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int winrt_GetTickCount(void) {
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LARGE_INTEGER t;
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return (int)(QueryPerformanceCounter(&t) ? t.QuadPart : 0);
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