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-begin work on unidirectional collision detection
-fixed performance issue in new 2D engine -texscreen() working in shader 2D
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@@ -1132,6 +1132,7 @@ public:
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FUNC2(canvas_item_set_sort_children_by_y,RID,bool);
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FUNC2(canvas_item_set_z,RID,int);
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FUNC2(canvas_item_set_z_as_relative_to_parent,RID,bool);
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FUNC2(canvas_item_set_shader,RID, RID );
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FUNC1RC(RID,canvas_item_get_shader,RID );
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