1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

TileMap Fix trying to get data for tile not existing in attached TileSet

This commit is contained in:
kleonc
2021-08-06 18:51:21 +02:00
parent 8db0bd4424
commit 2eeed26d67
2 changed files with 12 additions and 7 deletions

View File

@@ -353,7 +353,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p
return;
}
if (manual_autotile || (p_value != -1 && node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE)) {
if (manual_autotile || (p_value != -1 && node->get_tileset()->has_tile(p_value) && node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE)) {
if (current != -1) {
node->set_cell_autotile_coord(p_pos.x, p_pos.y, position);
} else if (node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE && priority_atlastile) {
@@ -542,7 +542,7 @@ void TileMapEditor::_update_palette() {
sel_tile = palette->get_selected_items().get(0);
}
if (sel_tile != TileMap::INVALID_CELL && ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || (!priority_atlastile && tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE))) {
if (sel_tile != TileMap::INVALID_CELL && tileset->has_tile(sel_tile) && ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || (!priority_atlastile && tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE))) {
const Map<Vector2, uint32_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile);
Vector<Vector2> entries2;
@@ -592,7 +592,7 @@ void TileMapEditor::_update_palette() {
manual_palette->show();
}
if (sel_tile != TileMap::INVALID_CELL && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
if (sel_tile != TileMap::INVALID_CELL && tileset->has_tile(sel_tile) && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
manual_button->show();
priority_button->hide();
} else {
@@ -604,7 +604,7 @@ void TileMapEditor::_update_palette() {
void TileMapEditor::_pick_tile(const Point2 &p_pos) {
int id = node->get_cell(p_pos.x, p_pos.y);
if (id == TileMap::INVALID_CELL) {
if (id == TileMap::INVALID_CELL || !node->get_tileset()->has_tile(id)) {
return;
}
@@ -800,8 +800,11 @@ void TileMapEditor::_erase_selection() {
}
void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Point2i &p_autotile_coord, const Transform2D &p_xform) {
Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell);
if (!node->get_tileset()->has_tile(p_cell)) {
return;
}
Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell);
if (t.is_null()) {
return;
}