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Merge pull request #64920 from lawnjelly/bind_physics_interpolation

Bind Physics Interpolation functions in VisualServer
This commit is contained in:
Rémi Verschelde
2022-08-30 22:02:58 +02:00
committed by GitHub
8 changed files with 97 additions and 7 deletions

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@@ -286,7 +286,7 @@ public:
BIND3(multimesh_set_as_bulk_array_interpolated, RID, const PoolVector<float> &, const PoolVector<float> &)
BIND2(multimesh_set_physics_interpolated, RID, bool)
BIND2(multimesh_set_physics_interpolation_quality, RID, int)
BIND2(multimesh_set_physics_interpolation_quality, RID, MultimeshPhysicsInterpolationQuality)
BIND2(multimesh_instance_reset_physics_interpolation, RID, int)
BIND2(multimesh_set_visible_instances, RID, int)