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Little Bits

-=-=-=-=-=-

-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
This commit is contained in:
Juan Linietsky
2014-08-14 10:31:38 -03:00
parent c3e1d7b7c7
commit 2ee4ac183b
56 changed files with 3943 additions and 1757 deletions

View File

@@ -114,6 +114,7 @@ friend class RenderTargetTexture;
bool transparent_bg;
bool render_target_vflip;
bool render_target_filter;
bool render_target_gen_mipmaps;
void _update_rect();
@@ -214,6 +215,9 @@ public:
void set_render_target_filter(bool p_enable);
bool get_render_target_filter() const;
void set_render_target_gen_mipmaps(bool p_enable);
bool get_render_target_gen_mipmaps() const;
void set_render_target_update_mode(RenderTargetUpdateMode p_mode);
RenderTargetUpdateMode get_render_target_update_mode() const;
Ref<RenderTargetTexture> get_render_target_texture() const;