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Little Bits
-=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet
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@@ -1577,14 +1577,14 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env
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int count = env->GetArrayLength(params);
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Variant args[VARIANT_ARG_MAX];
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print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count));
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// print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count));
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for (int i=0; i<MIN(count,VARIANT_ARG_MAX); i++) {
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jobject obj = env->GetObjectArrayElement(params, i);
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if (obj)
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args[i] = _jobject_to_variant(env, obj);
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print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type()));
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// print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type()));
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};
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