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Improve image loading performance in the asset library

This closes #31614.
This commit is contained in:
Hugo Locurcio
2019-08-27 19:41:49 +02:00
parent b7c46ed929
commit 2ed7bf58ba

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@@ -827,7 +827,7 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons
void EditorAssetLibrary::_update_image_queue() {
int max_images = 2;
const int max_images = 6;
int current_images = 0;
List<int> to_delete;