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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Make use of activity-alias as the launcher mechanism for the Godot editor and the Godot app template

This commit is contained in:
Fredia Huya-Kouadio
2025-11-06 11:30:07 -08:00
parent e47fb8b898
commit 2ed51e00a1
14 changed files with 391 additions and 81 deletions

View File

@@ -91,6 +91,17 @@ android {
]
ndk { debugSymbolLevel 'NONE' }
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
// The following argument makes the Android Test Orchestrator run its
// "pm clear" command after each test invocation. This command ensures
// that the app's state is completely cleared between tests.
testInstrumentationRunnerArguments clearPackageData: 'true'
}
testOptions {
execution 'ANDROIDX_TEST_ORCHESTRATOR'
}
base {
@@ -196,4 +207,11 @@ dependencies {
horizonosImplementation "org.godotengine:godot-openxr-vendors-meta:$versions.openxrVendorsVersion"
// Pico dependencies
picoosImplementation "org.godotengine:godot-openxr-vendors-pico:$versions.openxrVendorsVersion"
// Android instrumented test dependencies
androidTestImplementation "androidx.test.ext:junit:$versions.junitVersion"
androidTestImplementation "androidx.test.espresso:espresso-core:$versions.espressoCoreVersion"
androidTestImplementation "org.jetbrains.kotlin:kotlin-test:$versions.kotlinTestVersion"
androidTestImplementation "androidx.test:runner:$versions.testRunnerVersion"
androidTestUtil "androidx.test:orchestrator:$versions.testOrchestratorVersion"
}

View File

@@ -0,0 +1,117 @@
/**************************************************************************/
/* GodotEditorTest.kt */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
package org.godotengine.editor
import android.content.ComponentName
import android.content.Intent
import androidx.test.core.app.ActivityScenario
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.godotengine.godot.GodotActivity.Companion.EXTRA_COMMAND_LINE_PARAMS
import org.junit.Test
import org.junit.runner.RunWith
import kotlin.test.assertEquals
import kotlin.test.assertNotNull
import kotlin.test.assertNull
import kotlin.test.assertTrue
/**
* Instrumented test for the Godot editor.
*/
@RunWith(AndroidJUnit4::class)
class GodotEditorTest {
companion object {
private val TAG = GodotEditorTest::class.simpleName
private val TEST_COMMAND_LINE_PARAMS = arrayOf("This is a test")
private const val PROJECT_MANAGER_CLASS_NAME = "org.godotengine.editor.ProjectManager"
private const val GODOT_EDITOR_CLASS_NAME = "org.godotengine.editor.GodotEditor"
}
/**
* Implicitly launch the project manager.
*/
@Test
fun testImplicitProjectManagerLaunch() {
val implicitLaunchIntent = Intent().apply {
setPackage(BuildConfig.APPLICATION_ID)
action = Intent.ACTION_MAIN
addCategory(Intent.CATEGORY_LAUNCHER)
putExtra(EXTRA_COMMAND_LINE_PARAMS, TEST_COMMAND_LINE_PARAMS)
}
ActivityScenario.launch<GodotEditor>(implicitLaunchIntent).use { scenario ->
scenario.onActivity { activity ->
assertEquals(activity.intent.component?.className, PROJECT_MANAGER_CLASS_NAME)
val commandLineParams = activity.intent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS)
assertNull(commandLineParams)
}
}
}
/**
* Explicitly launch the project manager.
*/
@Test
fun testExplicitProjectManagerLaunch() {
val explicitProjectManagerIntent = Intent().apply {
component = ComponentName(BuildConfig.APPLICATION_ID, PROJECT_MANAGER_CLASS_NAME)
putExtra(EXTRA_COMMAND_LINE_PARAMS, TEST_COMMAND_LINE_PARAMS)
}
ActivityScenario.launch<GodotEditor>(explicitProjectManagerIntent).use { scenario ->
scenario.onActivity { activity ->
assertEquals(activity.intent.component?.className, PROJECT_MANAGER_CLASS_NAME)
val commandLineParams = activity.intent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS)
assertNull(commandLineParams)
}
}
}
/**
* Explicitly launch the `GodotEditor` activity.
*/
@Test
fun testExplicitGodotEditorLaunch() {
val godotEditorIntent = Intent().apply {
component = ComponentName(BuildConfig.APPLICATION_ID, GODOT_EDITOR_CLASS_NAME)
putExtra(EXTRA_COMMAND_LINE_PARAMS, TEST_COMMAND_LINE_PARAMS)
}
ActivityScenario.launch<GodotEditor>(godotEditorIntent).use { scenario ->
scenario.onActivity { activity ->
assertEquals(activity.intent.component?.className, GODOT_EDITOR_CLASS_NAME)
val commandLineParams = activity.intent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS)
assertNotNull(commandLineParams)
assertTrue(commandLineParams.contentEquals(TEST_COMMAND_LINE_PARAMS))
}
}
}
}

View File

@@ -47,20 +47,31 @@
<activity
android:name=".GodotEditor"
android:exported="true"
android:exported="false"
android:screenOrientation="landscape"
tools:node="merge"
tools:replace="android:screenOrientation">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="com.oculus.intent.category.2D" />
</intent-filter>
<meta-data android:name="com.oculus.vrshell.free_resizing_lock_aspect_ratio" android:value="true"/>
</activity>
<activity-alias
android:name=".ProjectManager"
android:exported="true"
tools:node="merge"
android:targetActivity=".GodotEditor">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="com.oculus.intent.category.2D" />
</intent-filter>
</activity-alias>
<activity
android:name=".GodotXRGame"
android:exported="false"

View File

@@ -46,7 +46,7 @@
<activity
android:name=".GodotEditor"
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
android:exported="true"
android:exported="false"
android:icon="@mipmap/themed_icon"
android:launchMode="singleTask"
android:screenOrientation="userLandscape">
@@ -54,13 +54,6 @@
android:defaultWidth="@dimen/editor_default_window_width"
android:defaultHeight="@dimen/editor_default_window_height" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Intent filter used to intercept hybrid PANEL launch for the current editor project, and route it
properly through the editor 'run' logic (e.g: debugger setup) -->
<intent-filter>
@@ -77,6 +70,18 @@
<category android:name="org.godotengine.xr.hybrid.IMMERSIVE" />
</intent-filter>
</activity>
<activity-alias
android:name=".ProjectManager"
android:exported="true"
android:icon="@mipmap/themed_icon"
android:targetActivity=".GodotEditor">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity-alias>
<activity
android:name=".GodotGame"
android:configChanges="layoutDirection|locale|orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"

View File

@@ -58,6 +58,7 @@ import org.godotengine.editor.embed.GameMenuFragment
import org.godotengine.editor.utils.signApk
import org.godotengine.editor.utils.verifyApk
import org.godotengine.godot.BuildConfig
import org.godotengine.godot.Godot
import org.godotengine.godot.GodotActivity
import org.godotengine.godot.GodotLib
import org.godotengine.godot.editor.utils.EditorUtils
@@ -158,6 +159,20 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
internal const val SNACKBAR_SHOW_DURATION_MS = 5000L
private const val PREF_KEY_DONT_SHOW_GAME_RESUME_HINT = "pref_key_dont_show_game_resume_hint"
@JvmStatic
fun isRunningInInstrumentation(): Boolean {
if (BuildConfig.BUILD_TYPE == "release") {
return false
}
return try {
Class.forName("org.godotengine.editor.GodotEditorTest")
true
} catch (_: ClassNotFoundException) {
false
}
}
}
internal val editorMessageDispatcher = EditorMessageDispatcher(this)
@@ -229,9 +244,15 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
enableEdgeToEdge()
}
// We exclude certain permissions from the set we request at startup, as they'll be
// requested on demand based on use cases.
PermissionsUtil.requestManifestPermissions(this, getExcludedPermissions())
// Skip permissions request if running in a device farm (e.g. firebase test lab) or if requested via the launch
// intent (e.g. instrumentation tests).
val skipPermissionsRequest = isRunningInInstrumentation() ||
Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q && ActivityManager.isRunningInUserTestHarness()
if (!skipPermissionsRequest) {
// We exclude certain permissions from the set we request at startup, as they'll be
// requested on demand based on use cases.
PermissionsUtil.requestManifestPermissions(this, getExcludedPermissions())
}
editorMessageDispatcher.parseStartIntent(packageManager, intent)
@@ -247,7 +268,7 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
override fun onNewIntent(newIntent: Intent) {
if (newIntent.hasCategory(HYBRID_APP_PANEL_CATEGORY) || newIntent.hasCategory(HYBRID_APP_IMMERSIVE_CATEGORY)) {
val params = newIntent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS)
val params = retrieveCommandLineParamsFromLaunchIntent(newIntent)
Log.d(TAG, "Received hybrid transition intent $newIntent with parameters ${params.contentToString()}")
// Override EXTRA_NEW_LAUNCH so the editor is not restarted
newIntent.putExtra(EXTRA_NEW_LAUNCH, false)
@@ -257,7 +278,7 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
var scene = ""
var xrMode = XR_MODE_DEFAULT
var path = ""
if (params != null) {
if (params.isNotEmpty()) {
val sceneIndex = params.indexOf(SCENE_ARG)
if (sceneIndex != -1 && sceneIndex + 1 < params.size) {
scene = params[sceneIndex +1]
@@ -511,6 +532,14 @@ abstract class BaseGodotEditor : GodotActivity(), GameMenuFragment.GameMenuListe
return editorWindowInfo.windowId
}
override fun onGodotForceQuit(instance: Godot) {
if (!isRunningInInstrumentation()) {
// For instrumented tests, we disable force-quitting to allow the tests to complete successfully, otherwise
// they fail when the process crashes.
super.onGodotForceQuit(instance)
}
}
final override fun onGodotForceQuit(godotInstanceId: Int): Boolean {
val editorWindowInfo = getEditorWindowInfoForInstanceId(godotInstanceId) ?: return super.onGodotForceQuit(godotInstanceId)

View File

@@ -63,20 +63,18 @@ abstract class BaseGodotGame: GodotEditor() {
// Check if we should be running in XR instead (if available) as it's possible we were
// launched from the project manager which doesn't have that information.
val launchingArgs = intent.getStringArrayExtra(EXTRA_COMMAND_LINE_PARAMS)
if (launchingArgs != null) {
val editorWindowInfo = retrieveEditorWindowInfo(launchingArgs, getEditorGameEmbedMode())
if (editorWindowInfo != getEditorWindowInfo()) {
val relaunchIntent = getNewGodotInstanceIntent(editorWindowInfo, launchingArgs)
relaunchIntent.putExtra(EXTRA_NEW_LAUNCH, true)
.putExtra(EditorMessageDispatcher.EXTRA_MSG_DISPATCHER_PAYLOAD, intent.getBundleExtra(EditorMessageDispatcher.EXTRA_MSG_DISPATCHER_PAYLOAD))
val launchingArgs = retrieveCommandLineParamsFromLaunchIntent()
val editorWindowInfo = retrieveEditorWindowInfo(launchingArgs, getEditorGameEmbedMode())
if (editorWindowInfo != getEditorWindowInfo()) {
val relaunchIntent = getNewGodotInstanceIntent(editorWindowInfo, launchingArgs)
relaunchIntent.putExtra(EXTRA_NEW_LAUNCH, true)
.putExtra(EditorMessageDispatcher.EXTRA_MSG_DISPATCHER_PAYLOAD, intent.getBundleExtra(EditorMessageDispatcher.EXTRA_MSG_DISPATCHER_PAYLOAD))
Log.d(TAG, "Relaunching XR project using ${editorWindowInfo.windowClassName} with parameters ${launchingArgs.contentToString()}")
Godot.getInstance(applicationContext).destroyAndKillProcess {
ProcessPhoenix.triggerRebirth(this, relaunchIntent)
}
return
Log.d(TAG, "Relaunching XR project using ${editorWindowInfo.windowClassName} with parameters ${launchingArgs.contentToString()}")
Godot.getInstance(applicationContext).destroyAndKillProcess {
ProcessPhoenix.triggerRebirth(this, relaunchIntent)
}
return
}
// Request project runtime permissions if necessary.

View File

@@ -16,16 +16,10 @@
<activity
android:name=".GodotEditor"
android:exported="true"
android:exported="false"
android:screenOrientation="landscape"
tools:node="merge"
tools:replace="android:screenOrientation">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
tools:replace="android:screenOrientation"/>
<activity
android:name=".GodotXRGame"