You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-17 14:11:06 +00:00
Added visual feedback when drag and dropping from scene tree to file system
This commit is contained in:
@@ -185,6 +185,13 @@ private:
|
||||
ItemList *files;
|
||||
bool import_dock_needs_update;
|
||||
|
||||
bool holding_branch = false;
|
||||
Vector<TreeItem *> tree_items_selected_on_drag_begin;
|
||||
PackedInt32Array list_items_selected_on_drag_begin;
|
||||
|
||||
void _tree_mouse_exited();
|
||||
void _reselect_items_selected_on_drag_begin(bool reset = false);
|
||||
|
||||
Ref<Texture2D> _get_tree_item_icon(bool p_is_valid, String p_file_type);
|
||||
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
|
||||
Vector<String> _compute_uncollapsed_paths();
|
||||
|
||||
Reference in New Issue
Block a user