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synced 2025-11-09 12:50:35 +00:00
Lots of work on Audio & Physics engine:
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
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@@ -30,17 +30,6 @@
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#include "collision_object.h"
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#include "scene/scene_string_names.h"
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#include "servers/physics_server.h"
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void CollisionObject::_update_shapes_from_children() {
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shapes.clear();
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for (int i = 0; i < get_child_count(); i++) {
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Node *n = get_child(i);
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n->call("_add_to_collision_object", this);
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}
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_update_shapes();
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}
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void CollisionObject::_notification(int p_what) {
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@@ -87,91 +76,6 @@ void CollisionObject::_notification(int p_what) {
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}
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}
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void CollisionObject::_update_shapes() {
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if (!rid.is_valid())
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return;
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if (area)
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PhysicsServer::get_singleton()->area_clear_shapes(rid);
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else
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PhysicsServer::get_singleton()->body_clear_shapes(rid);
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for (int i = 0; i < shapes.size(); i++) {
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if (shapes[i].shape.is_null())
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continue;
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if (area)
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PhysicsServer::get_singleton()->area_add_shape(rid, shapes[i].shape->get_rid(), shapes[i].xform);
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else {
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PhysicsServer::get_singleton()->body_add_shape(rid, shapes[i].shape->get_rid(), shapes[i].xform);
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if (shapes[i].trigger)
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PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid, i, shapes[i].trigger);
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}
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}
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}
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bool CollisionObject::_set(const StringName &p_name, const Variant &p_value) {
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String name = p_name;
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if (name == "shape_count") {
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shapes.resize(p_value);
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_update_shapes();
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_change_notify();
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} else if (name.begins_with("shapes/")) {
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int idx = name.get_slicec('/', 1).to_int();
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String what = name.get_slicec('/', 2);
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if (what == "shape")
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set_shape(idx, RefPtr(p_value));
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else if (what == "transform")
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set_shape_transform(idx, p_value);
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else if (what == "trigger")
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set_shape_as_trigger(idx, p_value);
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} else
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return false;
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return true;
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}
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bool CollisionObject::_get(const StringName &p_name, Variant &r_ret) const {
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String name = p_name;
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if (name == "shape_count") {
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r_ret = shapes.size();
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} else if (name.begins_with("shapes/")) {
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int idx = name.get_slicec('/', 1).to_int();
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String what = name.get_slicec('/', 2);
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if (what == "shape")
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r_ret = get_shape(idx);
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else if (what == "transform")
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r_ret = get_shape_transform(idx);
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else if (what == "trigger")
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r_ret = is_shape_set_as_trigger(idx);
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} else
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return false;
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return true;
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}
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void CollisionObject::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::INT, "shape_count", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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for (int i = 0; i < shapes.size(); i++) {
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String path = "shapes/" + itos(i) + "/";
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p_list->push_back(PropertyInfo(Variant::OBJECT, path + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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p_list->push_back(PropertyInfo(Variant::TRANSFORM, path + "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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p_list->push_back(PropertyInfo(Variant::BOOL, path + "trigger", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_NO_INSTANCE_STATE));
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}
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}
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void CollisionObject::_input_event(Node *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
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if (get_script_instance()) {
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@@ -219,17 +123,6 @@ bool CollisionObject::is_ray_pickable() const {
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void CollisionObject::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_shape", "shape:Shape", "transform"), &CollisionObject::add_shape, DEFVAL(Transform()));
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ClassDB::bind_method(D_METHOD("get_shape_count"), &CollisionObject::get_shape_count);
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ClassDB::bind_method(D_METHOD("set_shape", "shape_idx", "shape:Shape"), &CollisionObject::set_shape);
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ClassDB::bind_method(D_METHOD("set_shape_transform", "shape_idx", "transform"), &CollisionObject::set_shape_transform);
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// ClassDB::bind_method(D_METHOD("set_shape_transform","shape_idx","transform"),&CollisionObject::set_shape_transform);
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ClassDB::bind_method(D_METHOD("set_shape_as_trigger", "shape_idx", "enable"), &CollisionObject::set_shape_as_trigger);
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ClassDB::bind_method(D_METHOD("is_shape_set_as_trigger", "shape_idx"), &CollisionObject::is_shape_set_as_trigger);
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ClassDB::bind_method(D_METHOD("get_shape:Shape", "shape_idx"), &CollisionObject::get_shape);
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ClassDB::bind_method(D_METHOD("get_shape_transform", "shape_idx"), &CollisionObject::get_shape_transform);
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ClassDB::bind_method(D_METHOD("remove_shape", "shape_idx"), &CollisionObject::remove_shape);
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ClassDB::bind_method(D_METHOD("clear_shapes"), &CollisionObject::clear_shapes);
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ClassDB::bind_method(D_METHOD("set_ray_pickable", "ray_pickable"), &CollisionObject::set_ray_pickable);
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ClassDB::bind_method(D_METHOD("is_ray_pickable"), &CollisionObject::is_ray_pickable);
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ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag);
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@@ -245,72 +138,176 @@ void CollisionObject::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_capture_on_drag"), "set_capture_input_on_drag", "get_capture_input_on_drag");
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}
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void CollisionObject::add_shape(const Ref<Shape> &p_shape, const Transform &p_transform) {
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uint32_t CollisionObject::create_shape_owner(Object *p_owner) {
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ShapeData sdata;
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sdata.shape = p_shape;
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sdata.xform = p_transform;
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shapes.push_back(sdata);
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_update_shapes();
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}
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int CollisionObject::get_shape_count() const {
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ShapeData sd;
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uint32_t id;
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return shapes.size();
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}
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void CollisionObject::set_shape(int p_shape_idx, const Ref<Shape> &p_shape) {
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if (shapes.size() == 0) {
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id = 1;
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} else {
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id = shapes.back()->key() + 1;
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}
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ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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shapes[p_shape_idx].shape = p_shape;
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_update_shapes();
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sd.owner = p_owner;
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shapes[id] = sd;
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return id;
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}
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void CollisionObject::set_shape_transform(int p_shape_idx, const Transform &p_transform) {
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void CollisionObject::remove_shape_owner(uint32_t owner) {
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ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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shapes[p_shape_idx].xform = p_transform;
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ERR_FAIL_COND(!shapes.has(owner));
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_update_shapes();
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shape_owner_clear_shapes(owner);
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shapes.erase(owner);
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}
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Ref<Shape> CollisionObject::get_shape(int p_shape_idx) const {
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void CollisionObject::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) {
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ERR_FAIL_COND(!shapes.has(p_owner));
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ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), Ref<Shape>());
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return shapes[p_shape_idx].shape;
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}
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Transform CollisionObject::get_shape_transform(int p_shape_idx) const {
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ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), Transform());
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return shapes[p_shape_idx].xform;
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}
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void CollisionObject::remove_shape(int p_shape_idx) {
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ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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shapes.remove(p_shape_idx);
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_update_shapes();
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}
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void CollisionObject::clear_shapes() {
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shapes.clear();
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_update_shapes();
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}
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void CollisionObject::set_shape_as_trigger(int p_shape_idx, bool p_trigger) {
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ERR_FAIL_INDEX(p_shape_idx, shapes.size());
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shapes[p_shape_idx].trigger = p_trigger;
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if (!area && rid.is_valid()) {
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PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid, p_shape_idx, p_trigger);
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ShapeData &sd = shapes[p_owner];
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sd.disabled = p_disabled;
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for (int i = 0; i < sd.shapes.size(); i++) {
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if (area) {
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PhysicsServer::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
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} else {
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PhysicsServer::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
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}
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}
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}
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bool CollisionObject::is_shape_set_as_trigger(int p_shape_idx) const {
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bool CollisionObject::is_shape_owner_disabled(uint32_t p_owner) const {
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ERR_FAIL_INDEX_V(p_shape_idx, shapes.size(), false);
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return shapes[p_shape_idx].trigger;
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ERR_FAIL_COND_V(!shapes.has(p_owner), false);
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return shapes[p_owner].disabled;
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}
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void CollisionObject::get_shape_owners(List<uint32_t> *r_owners) {
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for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
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r_owners->push_back(E->key());
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}
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}
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void CollisionObject::shape_owner_set_transform(uint32_t p_owner, const Transform &p_transform) {
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ERR_FAIL_COND(!shapes.has(p_owner));
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ShapeData &sd = shapes[p_owner];
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sd.xform = p_transform;
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for (int i = 0; i < sd.shapes.size(); i++) {
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if (area) {
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PhysicsServer::get_singleton()->area_set_shape_transform(rid, sd.shapes[i].index, p_transform);
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} else {
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PhysicsServer::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, p_transform);
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}
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}
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}
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Transform CollisionObject::shape_owner_get_transform(uint32_t p_owner) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), Transform());
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return shapes[p_owner].xform;
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}
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Object *CollisionObject::shape_owner_get_owner(uint32_t p_owner) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), NULL);
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return shapes[p_owner].owner;
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}
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void CollisionObject::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape> &p_shape) {
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ERR_FAIL_COND(!shapes.has(p_owner));
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ERR_FAIL_COND(p_shape.is_null());
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ShapeData &sd = shapes[p_owner];
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ShapeData::ShapeBase s;
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s.index = total_subshapes;
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s.shape = p_shape;
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if (area) {
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PhysicsServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform);
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} else {
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PhysicsServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform);
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}
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sd.shapes.push_back(s);
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total_subshapes++;
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}
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int CollisionObject::shape_owner_get_shape_count(uint32_t p_owner) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), 0);
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return shapes[p_owner].shapes.size();
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}
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Ref<Shape> CollisionObject::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape>());
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ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape>());
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return shapes[p_owner].shapes[p_shape].shape;
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}
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int CollisionObject::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const {
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ERR_FAIL_COND_V(!shapes.has(p_owner), -1);
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ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1);
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return shapes[p_owner].shapes[p_shape].index;
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}
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void CollisionObject::shape_owner_remove_shape(uint32_t p_owner, int p_shape) {
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ERR_FAIL_COND(!shapes.has(p_owner));
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ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size());
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int index_to_remove = shapes[p_owner].shapes[p_shape].index;
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if (area) {
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PhysicsServer::get_singleton()->area_remove_shape(rid, index_to_remove);
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} else {
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PhysicsServer::get_singleton()->body_remove_shape(rid, index_to_remove);
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}
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shapes[p_owner].shapes.remove(p_shape);
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for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
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for (int i = 0; i < E->get().shapes.size(); i++) {
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if (E->get().shapes[i].index > index_to_remove) {
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E->get().shapes[i].index -= 1;
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}
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}
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}
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total_subshapes--;
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}
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void CollisionObject::shape_owner_clear_shapes(uint32_t p_owner) {
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ERR_FAIL_COND(!shapes.has(p_owner));
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while (shape_owner_get_shape_count(p_owner) > 0) {
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shape_owner_remove_shape(p_owner, 0);
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}
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}
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uint32_t CollisionObject::shape_find_owner(int p_shape_index) const {
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ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, 0);
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for (const Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
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for (int i = 0; i < E->get().shapes.size(); i++) {
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if (E->get().shapes[i].index == p_shape_index) {
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return E->key();
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}
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}
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}
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//in theory it should be unreachable
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return 0;
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}
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CollisionObject::CollisionObject(RID p_rid, bool p_area) {
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@@ -320,6 +317,8 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) {
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capture_input_on_drag = false;
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ray_pickable = true;
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set_notify_transform(true);
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total_subshapes = 0;
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if (p_area) {
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PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
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} else {
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