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Fix EditorInspectorPlugin virtual bindings and add parse_group callback

This commit is contained in:
Yuri Sizov
2021-11-10 17:49:19 +03:00
parent e317e34c15
commit 2e4d18c929
13 changed files with 44 additions and 67 deletions

View File

@@ -523,9 +523,7 @@ class EditorInspectorShaderModePlugin : public EditorInspectorPlugin {
public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override;
virtual void parse_end() override;
};
class VisualShaderNodePortPreview : public Control {