1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Fixed inertia tensor computation and center of mass

This commit is contained in:
m4nu3lf
2016-12-31 14:39:25 +00:00
parent f2e99826c0
commit 2e38b32e0f
23 changed files with 359 additions and 76 deletions

View File

@@ -78,6 +78,9 @@ void PhysicsDirectBodyState::_bind_methods() {
ClassDB::bind_method(_MD("get_total_linear_damp"),&PhysicsDirectBodyState::get_total_linear_damp);
ClassDB::bind_method(_MD("get_total_angular_damp"),&PhysicsDirectBodyState::get_total_angular_damp);
ClassDB::bind_method(_MD("get_center_of_mass"),&PhysicsDirectBodyState::get_center_of_mass);
ClassDB::bind_method(_MD("get_principal_inetria_axes"),&PhysicsDirectBodyState::get_principal_inertia_axes);
ClassDB::bind_method(_MD("get_inverse_mass"),&PhysicsDirectBodyState::get_inverse_mass);
ClassDB::bind_method(_MD("get_inverse_inertia"),&PhysicsDirectBodyState::get_inverse_inertia);
@@ -92,6 +95,7 @@ void PhysicsDirectBodyState::_bind_methods() {
ClassDB::bind_method(_MD("add_force","force","pos"),&PhysicsDirectBodyState::add_force);
ClassDB::bind_method(_MD("apply_impulse","pos","j"),&PhysicsDirectBodyState::apply_impulse);
ClassDB::bind_method(_MD("apply_torqe_impulse","j"),&PhysicsDirectBodyState::apply_torque_impulse);
ClassDB::bind_method(_MD("set_sleep_state","enabled"),&PhysicsDirectBodyState::set_sleep_state);
ClassDB::bind_method(_MD("is_sleeping"),&PhysicsDirectBodyState::is_sleeping);
@@ -517,6 +521,7 @@ void PhysicsServer::_bind_methods() {
ClassDB::bind_method(_MD("body_get_state","body","state"),&PhysicsServer::body_get_state);
ClassDB::bind_method(_MD("body_apply_impulse","body","pos","impulse"),&PhysicsServer::body_apply_impulse);
ClassDB::bind_method(_MD("body_apply_torque_impulse","body","impulse"),&PhysicsServer::body_apply_torque_impulse);
ClassDB::bind_method(_MD("body_set_axis_velocity","body","axis_velocity"),&PhysicsServer::body_set_axis_velocity);
ClassDB::bind_method(_MD("body_set_axis_lock","body","axis"),&PhysicsServer::body_set_axis_lock);