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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

CPU lightmapper environment energy fixes.

* Better handling of the scene's environment energy in the lightmapper
  bakes.
* Fixed a bug where ProceduralSky::get_panorama() returned a reference
  instead of a copy.
* Removed includes to Embree's internal header files.
This commit is contained in:
JFonS
2021-04-22 15:01:25 +02:00
parent 8e68f2e5f4
commit 2db2d1153d
5 changed files with 32 additions and 27 deletions

View File

@@ -30,12 +30,7 @@
#include "lightmap_raycaster.h"
// From Embree.
#include <math/vec2.h>
#include <math/vec3.h>
#include <xmmintrin.h>
using namespace embree;
#include <pmmintrin.h>
LightmapRaycaster *LightmapRaycasterEmbree::create_embree_raycaster() {
return memnew(LightmapRaycasterEmbree);
@@ -135,23 +130,22 @@ void LightmapRaycasterEmbree::add_mesh(const Vector<Vector3> &p_vertices, const
ERR_FAIL_COND(vertex_count % 3 != 0);
ERR_FAIL_COND(vertex_count != p_uv2s.size());
ERR_FAIL_COND(!p_normals.empty() && vertex_count != p_normals.size());
Vector3 *embree_vertices = (Vector3 *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vector3), vertex_count);
copymem(embree_vertices, p_vertices.ptr(), sizeof(Vector3) * vertex_count);
Vector2 *embree_light_uvs = (Vector2 *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vector2), vertex_count);
copymem(embree_light_uvs, p_uv2s.ptr(), sizeof(Vector2) * vertex_count);
Vec3fa *embree_vertices = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count);
Vec2fa *embree_light_uvs = (Vec2fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vec2fa), vertex_count);
uint32_t *embree_triangles = (uint32_t *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(uint32_t) * 3, vertex_count / 3);
Vec3fa *embree_normals = nullptr;
if (!p_normals.empty()) {
embree_normals = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count);
for (int i = 0; i < vertex_count; i++) {
embree_triangles[i] = i;
}
for (int i = 0; i < vertex_count; i++) {
embree_vertices[i] = Vec3fa(p_vertices[i].x, p_vertices[i].y, p_vertices[i].z);
embree_light_uvs[i] = Vec2fa(p_uv2s[i].x, p_uv2s[i].y);
if (embree_normals != nullptr) {
embree_normals[i] = Vec3fa(p_normals[i].x, p_normals[i].y, p_normals[i].z);
}
embree_triangles[i] = i;
if (!p_normals.empty()) {
Vector3 *embree_normals = (Vector3 *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vector3), vertex_count);
copymem(embree_normals, p_normals.ptr(), sizeof(Vector3) * vertex_count);
}
rtcCommitGeometry(embree_mesh);