You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
Massive speed up on deleting nodes, fixes #18673
Also makes the editor exit faster
This commit is contained in:
@@ -1941,30 +1941,30 @@ Object::~Object() {
|
|||||||
memdelete(script_instance);
|
memdelete(script_instance);
|
||||||
script_instance = NULL;
|
script_instance = NULL;
|
||||||
|
|
||||||
List<Connection> sconnections;
|
|
||||||
const StringName *S = NULL;
|
const StringName *S = NULL;
|
||||||
|
|
||||||
while ((S = signal_map.next(S))) {
|
while ((S = signal_map.next(NULL))) {
|
||||||
|
|
||||||
Signal *s = &signal_map[*S];
|
Signal *s = &signal_map[*S];
|
||||||
|
|
||||||
ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
|
if (s->lock) {
|
||||||
ERR_CONTINUE(s->lock > 0);
|
ERR_EXPLAIN("Attempt to delete an object in the middle of a signal emission from it");
|
||||||
|
ERR_CONTINUE(s->lock > 0);
|
||||||
for (int i = 0; i < s->slot_map.size(); i++) {
|
|
||||||
|
|
||||||
sconnections.push_back(s->slot_map.getv(i).conn);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//brute force disconnect for performance
|
||||||
|
int slot_count = s->slot_map.size();
|
||||||
|
const VMap<Signal::Target, Signal::Slot>::Pair *slot_list = s->slot_map.get_array();
|
||||||
|
|
||||||
|
for (int i = 0; i < slot_count; i++) {
|
||||||
|
|
||||||
|
slot_list[i].value.conn.target->connections.erase(slot_list[i].value.cE);
|
||||||
|
}
|
||||||
|
|
||||||
|
signal_map.erase(*S);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (List<Connection>::Element *E = sconnections.front(); E; E = E->next()) {
|
//signals from nodes that connect to this node
|
||||||
|
|
||||||
Connection &c = E->get();
|
|
||||||
ERR_CONTINUE(c.source != this); //bug?
|
|
||||||
|
|
||||||
this->_disconnect(c.signal, c.target, c.method, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
while (connections.size()) {
|
while (connections.size()) {
|
||||||
|
|
||||||
Connection c = connections.front()->get();
|
Connection c = connections.front()->get();
|
||||||
|
|||||||
21
core/vmap.h
21
core/vmap.h
@@ -36,22 +36,23 @@
|
|||||||
|
|
||||||
template <class T, class V>
|
template <class T, class V>
|
||||||
class VMap {
|
class VMap {
|
||||||
|
public:
|
||||||
struct _Pair {
|
struct Pair {
|
||||||
|
|
||||||
T key;
|
T key;
|
||||||
V value;
|
V value;
|
||||||
|
|
||||||
_FORCE_INLINE_ _Pair() {}
|
_FORCE_INLINE_ Pair() {}
|
||||||
|
|
||||||
_FORCE_INLINE_ _Pair(const T &p_key, const V &p_value) {
|
_FORCE_INLINE_ Pair(const T &p_key, const V &p_value) {
|
||||||
|
|
||||||
key = p_key;
|
key = p_key;
|
||||||
value = p_value;
|
value = p_value;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CowData<_Pair> _cowdata;
|
private:
|
||||||
|
CowData<Pair> _cowdata;
|
||||||
|
|
||||||
_FORCE_INLINE_ int _find(const T &p_val, bool &r_exact) const {
|
_FORCE_INLINE_ int _find(const T &p_val, bool &r_exact) const {
|
||||||
|
|
||||||
@@ -61,7 +62,7 @@ class VMap {
|
|||||||
|
|
||||||
int low = 0;
|
int low = 0;
|
||||||
int high = _cowdata.size() - 1;
|
int high = _cowdata.size() - 1;
|
||||||
const _Pair *a = _cowdata.ptr();
|
const Pair *a = _cowdata.ptr();
|
||||||
int middle = 0;
|
int middle = 0;
|
||||||
|
|
||||||
#if DEBUG_ENABLED
|
#if DEBUG_ENABLED
|
||||||
@@ -95,7 +96,7 @@ class VMap {
|
|||||||
int low = 0;
|
int low = 0;
|
||||||
int high = _cowdata.size() - 1;
|
int high = _cowdata.size() - 1;
|
||||||
int middle;
|
int middle;
|
||||||
const _Pair *a = _cowdata.ptr();
|
const Pair *a = _cowdata.ptr();
|
||||||
|
|
||||||
while (low <= high) {
|
while (low <= high) {
|
||||||
middle = (low + high) / 2;
|
middle = (low + high) / 2;
|
||||||
@@ -121,7 +122,7 @@ public:
|
|||||||
_cowdata.get_m(pos).value = p_val;
|
_cowdata.get_m(pos).value = p_val;
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
_cowdata.insert(pos, _Pair(p_key, p_val));
|
_cowdata.insert(pos, Pair(p_key, p_val));
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -152,12 +153,12 @@ public:
|
|||||||
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
|
_FORCE_INLINE_ int size() const { return _cowdata.size(); }
|
||||||
_FORCE_INLINE_ bool empty() const { return _cowdata.empty(); }
|
_FORCE_INLINE_ bool empty() const { return _cowdata.empty(); }
|
||||||
|
|
||||||
const _Pair *get_array() const {
|
const Pair *get_array() const {
|
||||||
|
|
||||||
return _cowdata.ptr();
|
return _cowdata.ptr();
|
||||||
}
|
}
|
||||||
|
|
||||||
_Pair *get_array() {
|
Pair *get_array() {
|
||||||
|
|
||||||
return _cowdata.ptrw();
|
return _cowdata.ptrw();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -157,7 +157,7 @@ void Node::_notification(int p_notification) {
|
|||||||
// kill children as cleanly as possible
|
// kill children as cleanly as possible
|
||||||
while (data.children.size()) {
|
while (data.children.size()) {
|
||||||
|
|
||||||
Node *child = data.children[0];
|
Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation
|
||||||
remove_child(child);
|
remove_child(child);
|
||||||
memdelete(child);
|
memdelete(child);
|
||||||
}
|
}
|
||||||
@@ -1182,13 +1182,24 @@ void Node::remove_child(Node *p_child) {
|
|||||||
ERR_FAIL_COND(data.blocked > 0);
|
ERR_FAIL_COND(data.blocked > 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int child_count = data.children.size();
|
||||||
|
Node **children = data.children.ptrw();
|
||||||
int idx = -1;
|
int idx = -1;
|
||||||
for (int i = 0; i < data.children.size(); i++) {
|
|
||||||
|
|
||||||
if (data.children[i] == p_child) {
|
if (p_child->data.pos >= 0 && p_child->data.pos < child_count) {
|
||||||
|
if (children[p_child->data.pos] == p_child) {
|
||||||
|
idx = p_child->data.pos;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
idx = i;
|
if (idx == -1) { //maybe removed while unparenting or something and index was not updated, so just in case the above fails, try this.
|
||||||
break;
|
for (int i = 0; i < child_count; i++) {
|
||||||
|
|
||||||
|
if (children[i] == p_child) {
|
||||||
|
|
||||||
|
idx = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1205,10 +1216,14 @@ void Node::remove_child(Node *p_child) {
|
|||||||
|
|
||||||
data.children.remove(idx);
|
data.children.remove(idx);
|
||||||
|
|
||||||
for (int i = idx; i < data.children.size(); i++) {
|
//update pointer and size
|
||||||
|
child_count = data.children.size();
|
||||||
|
children = data.children.ptrw();
|
||||||
|
|
||||||
data.children[i]->data.pos = i;
|
for (int i = idx; i < child_count; i++) {
|
||||||
data.children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
|
|
||||||
|
children[i]->data.pos = i;
|
||||||
|
children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
|
||||||
}
|
}
|
||||||
|
|
||||||
p_child->data.parent = NULL;
|
p_child->data.parent = NULL;
|
||||||
|
|||||||
Reference in New Issue
Block a user