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Fix print/error ordering issue in editor Output

This commit is contained in:
Mikael Hermansson
2025-05-21 13:10:57 +02:00
parent 25a3c27c41
commit 2d39bfaa57

View File

@@ -7014,7 +7014,11 @@ static Node *_resource_get_edited_scene() {
} }
void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich) { void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich) {
callable_mp_static(&EditorNode::_print_handler_impl).call_deferred(p_string, p_error, p_rich); if (!Thread::is_main_thread()) {
callable_mp_static(&EditorNode::_print_handler_impl).call_deferred(p_string, p_error, p_rich);
} else {
_print_handler_impl(p_string, p_error, p_rich);
}
} }
void EditorNode::_print_handler_impl(const String &p_string, bool p_error, bool p_rich) { void EditorNode::_print_handler_impl(const String &p_string, bool p_error, bool p_rich) {