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Repair Fog mode in visual shaders
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@@ -145,6 +145,7 @@ class VisualShaderEditor : public VBoxContainer {
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OptionButton *edit_type_standard;
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OptionButton *edit_type_particles;
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OptionButton *edit_type_sky;
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OptionButton *edit_type_fog;
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CheckBox *custom_mode_box;
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bool custom_mode_enabled = false;
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@@ -180,7 +181,8 @@ class VisualShaderEditor : public VBoxContainer {
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enum ShaderModeFlags {
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MODE_FLAGS_SPATIAL_CANVASITEM = 1,
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MODE_FLAGS_SKY = 2,
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MODE_FLAGS_PARTICLES = 4
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MODE_FLAGS_PARTICLES = 4,
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MODE_FLAGS_FOG = 8,
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};
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int mode = MODE_FLAGS_SPATIAL_CANVASITEM;
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@@ -203,6 +205,10 @@ class VisualShaderEditor : public VBoxContainer {
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TYPE_FLAGS_SKY = 1,
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};
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enum FogTypeFlags {
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TYPE_FLAGS_FOG = 1,
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};
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enum ToolsMenuOptions {
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EXPAND_ALL,
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COLLAPSE_ALL
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