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Add Metal support for macOS (arm64) and iOS

This commit is contained in:
Stuart Carnie
2024-02-20 05:52:00 +11:00
committed by Rémi Verschelde
parent 826de7976a
commit 2d0165574d
72 changed files with 67923 additions and 28 deletions

View File

@@ -282,6 +282,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "Leave empty to use project version"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version", PROPERTY_HINT_PLACEHOLDER_TEXT, "Leave empty to use project version"), ""));
// TODO(sgc): set to iOS 14.0 for Metal
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/min_ios_version"), "12.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/additional_plist_content", PROPERTY_HINT_MULTILINE_TEXT), ""));
@@ -2656,6 +2657,13 @@ bool EditorExportPlatformIOS::has_valid_export_configuration(const Ref<EditorExp
}
}
if (GLOBAL_GET("rendering/rendering_device/driver.ios") == "metal") {
float version = p_preset->get("application/min_ios_version").operator String().to_float();
if (version < 14.0) {
err += TTR("Metal renderer require iOS 14+.") + "\n";
}
}
if (!err.is_empty()) {
r_error = err;
}