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Capitalize properties in the remote inspector

This makes property casing consistent with the editor.

If property capitalization is disabled in the Editor Settings,
the remote inspector will also disable capitalization.

(cherry picked from commit 854f328517)
This commit is contained in:
Hugo Locurcio
2019-10-28 00:38:44 +01:00
committed by Rémi Verschelde
parent 1454d6c670
commit 2cd626185c

View File

@@ -1985,7 +1985,6 @@ void EditorNode::_edit_current() {
Object *prev_inspected_object = get_inspector()->get_edited_object();
bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
@@ -2043,7 +2042,6 @@ void EditorNode::_edit_current() {
if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) {
editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
capitalize = false;
disable_folding = true;
} else if (current_obj->is_class("MultiNodeEdit")) {
Node *scene = get_edited_scene();
@@ -2080,10 +2078,6 @@ void EditorNode::_edit_current() {
inspector_dock->set_warning(editable_warning);
if (get_inspector()->is_capitalize_paths_enabled() != capitalize) {
get_inspector()->set_enable_capitalize_paths(capitalize);
}
if (get_inspector()->is_using_folding() == disable_folding) {
get_inspector()->set_use_folding(!disable_folding);
}