1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Fix slow load/save of scenes with many instances of the same script

This commit is contained in:
Pedro J. Estébanez
2021-06-13 13:32:44 +02:00
parent 600b4c9c7b
commit 2ca6b9c610
4 changed files with 20 additions and 12 deletions

View File

@@ -148,7 +148,7 @@ class GDScript : public Script {
#endif
bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false);
bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr);
void _save_orphaned_subclasses();
void _init_rpc_methods_properties();