You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Fix VisualScriptEditor after namespaces
This commit is contained in:
@@ -43,13 +43,12 @@ class VisualScriptEditorVariableEdit;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
||||
// TODO: Maybe this class should be refactored.
|
||||
// See https://github.com/godotengine/godot/issues/51913
|
||||
class VisualScriptEditor : public ScriptEditorBase {
|
||||
GDCLASS(VisualScriptEditor, ScriptEditorBase);
|
||||
|
||||
enum {
|
||||
TYPE_SEQUENCE = 1000,
|
||||
INDEX_BASE_SEQUENCE = 1024
|
||||
|
||||
};
|
||||
|
||||
enum {
|
||||
@@ -71,7 +70,6 @@ class VisualScriptEditor : public ScriptEditorBase {
|
||||
enum MemberAction {
|
||||
MEMBER_EDIT,
|
||||
MEMBER_REMOVE
|
||||
|
||||
};
|
||||
|
||||
enum MemberType {
|
||||
|
||||
Reference in New Issue
Block a user