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Merge pull request #8099 from RandomShaper/close-output-2.1
Add editor option for automatically closing the output when stopping the game (2.1)
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@@ -2546,6 +2546,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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play_custom_scene_button->set_pressed(false);
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play_custom_scene_button->set_pressed(false);
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play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
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play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
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//pause_button->set_pressed(false);
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//pause_button->set_pressed(false);
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if (bool(EDITOR_DEF("run/always_close_output_on_stop", false))) {
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for (int i = 0; i < bottom_panel_items.size(); i++) {
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if (bottom_panel_items[i].control == log) {
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_bottom_panel_switch(false, i);
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break;
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}
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}
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}
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emit_signal("stop_pressed");
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emit_signal("stop_pressed");
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} break;
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} break;
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@@ -641,6 +641,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("resources/save_compressed_resources", true);
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set("resources/save_compressed_resources", true);
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set("resources/auto_reload_modified_images", true);
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set("resources/auto_reload_modified_images", true);
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set("run/always_close_output_on_stop", false);
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set("import/automatic_reimport_on_sources_changed", true);
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set("import/automatic_reimport_on_sources_changed", true);
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if (p_extra_config.is_valid()) {
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if (p_extra_config.is_valid()) {
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