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Add a script method to get its class icon
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
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@@ -3457,7 +3457,7 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
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void EditorNode::_remove_scene(int index, bool p_change_tab) {
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// Clear icon cache in case some scripts are no longer needed.
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// FIXME: Perfectly the cache should never be cleared and only updated on per-script basis, when an icon changes.
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// FIXME: Ideally the cache should never be cleared and only updated on per-script basis, when an icon changes.
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editor_data.clear_script_icon_cache();
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if (editor_data.get_edited_scene() == index) {
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