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AO support for GIProbe (right on time for Godot Sprint!)
This commit is contained in:
committed by
Juan Linietsky
parent
76c6f39d99
commit
2c67cc654f
@@ -508,6 +508,12 @@ public:
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virtual void gi_probe_set_energy(RID p_gi_probe, float p_energy) = 0;
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virtual float gi_probe_get_energy(RID p_gi_probe) const = 0;
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virtual void gi_probe_set_ao(RID p_gi_probe, float p_ao) = 0;
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virtual float gi_probe_get_ao(RID p_gi_probe) const = 0;
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virtual void gi_probe_set_ao_strength(RID p_gi_probe, float p_strength) = 0;
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virtual float gi_probe_get_ao_strength(RID p_gi_probe) const = 0;
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virtual void gi_probe_set_bias(RID p_gi_probe, float p_bias) = 0;
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virtual float gi_probe_get_bias(RID p_gi_probe) const = 0;
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