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Setup Godot to support the Oculus Mobile SDK.

This commit is contained in:
fhuya
2019-05-30 12:50:36 -07:00
parent a2cf1c3d04
commit 2c3536810a
18 changed files with 1336 additions and 667 deletions

View File

@@ -6286,7 +6286,7 @@
"type": "ANDROID",
"version": {
"major": 1,
"minor": 0
"minor": 1
},
"next": null,
"api": [
@@ -6301,6 +6301,18 @@
"return_type": "jobject",
"arguments": [
]
},
{
"name": "godot_android_get_surface",
"return_type": "jobject",
"arguments": [
]
},
{
"name": "godot_android_is_activity_resumed",
"return_type": "bool",
"arguments": [
]
}
]
},