You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Cleanup unused engine code
This commit is contained in:
@@ -50,8 +50,6 @@ class RenderingServer : public Object {
|
||||
int mm_policy;
|
||||
bool render_loop_enabled = true;
|
||||
|
||||
void _camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far);
|
||||
void _canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate = Color(1, 1, 1));
|
||||
Array _get_array_from_surface(uint32_t p_format, Vector<uint8_t> p_vertex_data, Vector<uint8_t> p_attrib_data, Vector<uint8_t> p_skin_data, int p_vertex_len, Vector<uint8_t> p_index_data, int p_index_len) const;
|
||||
|
||||
protected:
|
||||
|
||||
Reference in New Issue
Block a user