1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

rename translate(d) to translate(d)_local in Transform 2D/3D

This commit is contained in:
Fabian Keller
2022-07-16 11:47:54 +02:00
parent ae5668f81e
commit 2bf9e6090c
26 changed files with 111 additions and 111 deletions

View File

@@ -1304,7 +1304,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
Size2i ssize = texture_storage->render_target_get_size(p_to_render_target);
Transform3D screen_transform;
screen_transform.translate(-(ssize.width / 2.0f), -(ssize.height / 2.0f), 0.0f);
screen_transform.translate_local(-(ssize.width / 2.0f), -(ssize.height / 2.0f), 0.0f);
screen_transform.scale(Vector3(2.0f / ssize.width, 2.0f / ssize.height, 1.0f));
_update_transform_to_mat4(screen_transform, state_buffer.screen_transform);
_update_transform_2d_to_mat4(p_canvas_transform, state_buffer.canvas_transform);