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PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
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@@ -586,7 +586,7 @@ void register_global_constants() {
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_CLASS_IS_ENUM);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NIL_IS_VARIANT);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ARRAY);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_ALWAYS_DUPLICATE);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_HIGH_END_GFX);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT);
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BIND_CORE_BITFIELD_FLAG(PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT);
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