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Fix debug CanvasItem redraw rects in RD renderer

This commit is contained in:
kleonc
2025-02-18 23:25:21 +01:00
parent e948f52ea9
commit 2bb6ad5cdf

View File

@@ -2913,12 +2913,13 @@ void RendererCanvasRenderRD::_record_item_commands(const Item *p_item, RenderTar
r_current_batch->tex_info = tex_info; r_current_batch->tex_info = tex_info;
} }
_update_transform_2d_to_mat2x3(base_transform, world);
InstanceData *instance_data = new_instance_data(world, lights, base_flags, r_index, uniforms_ofs, tex_info); InstanceData *instance_data = new_instance_data(world, lights, base_flags, r_index, uniforms_ofs, tex_info);
Rect2 src_rect; Rect2 src_rect;
Rect2 dst_rect; Rect2 dst_rect;
dst_rect = Rect2(Vector2(), p_item->rect.size); dst_rect = p_item->rect;
if (dst_rect.size.width < 0) { if (dst_rect.size.width < 0) {
dst_rect.position.x += dst_rect.size.width; dst_rect.position.x += dst_rect.size.width;
dst_rect.size.width *= -1; dst_rect.size.width *= -1;