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Fix debug CanvasItem redraw rects in RD renderer
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@@ -2913,12 +2913,13 @@ void RendererCanvasRenderRD::_record_item_commands(const Item *p_item, RenderTar
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r_current_batch->tex_info = tex_info;
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}
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_update_transform_2d_to_mat2x3(base_transform, world);
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InstanceData *instance_data = new_instance_data(world, lights, base_flags, r_index, uniforms_ofs, tex_info);
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Rect2 src_rect;
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Rect2 dst_rect;
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dst_rect = Rect2(Vector2(), p_item->rect.size);
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dst_rect = p_item->rect;
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if (dst_rect.size.width < 0) {
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dst_rect.position.x += dst_rect.size.width;
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dst_rect.size.width *= -1;
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