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Revert "Fix Clearing Inspector for Remote Node"

This commit is contained in:
Emmanuel Barroga
2019-09-05 06:58:36 -07:00
committed by GitHub
parent 8bcf6ca953
commit 2bac4e1784
2 changed files with 1 additions and 4 deletions

View File

@@ -78,9 +78,6 @@ void EditorPath::_about_to_show() {
} }
void EditorPath::update_path() { void EditorPath::update_path() {
set_text("");
set_tooltip("");
set_icon(NULL);
for (int i = 0; i < history->get_path_size(); i++) { for (int i = 0; i < history->get_path_size(); i++) {

View File

@@ -1391,7 +1391,7 @@ void ScriptEditorDebugger::stop() {
profiler->set_enabled(true); profiler->set_enabled(true);
inspect_scene_tree->clear(); inspect_scene_tree->clear();
EditorNode::get_singleton()->edit_current(); inspector->edit(NULL);
EditorNode::get_singleton()->get_pause_button()->set_pressed(false); EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true); EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree(); EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();