You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Revert "Fix Clearing Inspector for Remote Node"
This commit is contained in:
@@ -1391,7 +1391,7 @@ void ScriptEditorDebugger::stop() {
|
||||
profiler->set_enabled(true);
|
||||
|
||||
inspect_scene_tree->clear();
|
||||
EditorNode::get_singleton()->edit_current();
|
||||
inspector->edit(NULL);
|
||||
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
|
||||
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
|
||||
EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
|
||||
|
||||
Reference in New Issue
Block a user