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Remove multilevel calls
In general they are more confusing to users because they expect inheritance to fully override parent methods. This behavior can be enabled by script writers using a simple super() call.
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@@ -265,8 +265,6 @@ class CSharpInstance : public ScriptInstance {
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friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
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static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle);
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void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
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void get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state);
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void get_event_signals_state_for_reloading(List<Pair<StringName, Array>> &r_state);
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@@ -285,8 +283,6 @@ public:
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/* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {}
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bool has_method(const StringName &p_method) const override;
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Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
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void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) override;
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void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) override;
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void mono_object_disposed(MonoObject *p_obj);
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